Bottles link between worlds


bottles link between worlds

The Legend of Zelda: A Link Between Worlds empty bottle locations guide

If you've read our Legend of Zelda: A Link Between Worlds review, you know there are lots of items to find and collect. One of the handiest is the Empty Bottle. With this, you can hold a Fairy or carry a Potion; this will extend your life and give you more time to explore the lands of Hyrule and Lorule.

There are five Empty Bottles to find across the game. Follow along to find them all!

Bottle #1: Kakariko Village

Your first Empty Bottle is in Kakariko Village. Near the middle of town is merchant selling one for 100 Rupees. Pay the fee, and it’s yours!

You may like

Bottle #2: Lake Hylia

With the Zora's Flippers in your possession, head to Lake Hylia. Swim along the river to in the northeast to reach the bridge to Hyrule Castle. Move underneath to find a hidden area where the Bird Lover resides. Tell him you like birds, then tell him you want nothing. He'll then give you another Empty Bottle.

Bottle #3: Lake Hylia, Kakariko Village, Death Mountain

Back to Lake Hylia for this one. Follow the channels on the eastern side of the lake to discover a Letter in a Bottle. Read it to learn about

Bottles

There is a vacant house directly south of Lorule Castle (this house is Link’s House in Hyrule). There is a treasure chest inside the house that cannot be reached by walking through the front door. Instead, place a bomb on the back wall of the house to create a second doorway. Enter the house from the new doorway to reach the treasure chest and receive a bottle.

The Great Rupee Fairy’s fountain is hidden behind a large cracked stone northwest of the Big Bomb Flower in Thieves’ Town. Use the Big Bomb Flower to destroy the stone and enter the fountain.

Inside, donate rupees in increments of 50 or 200 until you have donated a total of 3000 rupees (this can be done in one visit or added up over multiple visits). When 3000 rupees have been donated, you will receive a bottle as a reward.

 

Simon Klimek


Thonky.com's The Legend of Zelda: A Link Between Worlds Walkthrough

There are five bottles that can be obtained in Link Between Worlds. This page explains how to get all five.

  1. Buy one from the merchant in Kakariko Village who sits outside on the blue rug. It costs 100 rupees.
  2. Get Zora's Flippers by going to Zora's Domain in northeast Hyrule, then going to Kakariko Village to buy the Shiny Stone from the outdoor merchant and returning it to the Zora Queen. Then swim under the bridge south of the Eastern Palace and talk to the Bird Lover to get the bottle.
  3. East of the House of Gales, look for a bottle in the shallow water. Take it to the Milk Bar and show it to the owner. He replaces the letter with Premium Milk. Go talk to Rosso, who lives east of the northwest forest of Hyrule. He'll give you the Power Gloves. Go into the cave south of his house to reach Death Mountain. Go to the top of the mountain and go east. Use the Hookshot to cross the broken bridge. Go into Rosso's Ore Mine and go to the south exit. Outside, you find the injured boulderer. Give him the milk to get the bottle.
  4. Put a bomb on the left side of the rear wall of the Vacant House in Lorule. Go insi

    A Link Between Worlds Is Still A Zelda Like No Other

    I’m a huge fan of The Legend of Zelda: A Link to the Past, but I hadn’t played all the way through its lead sequel on the Nintendo 3DS, A Link Between Worlds, until recently. I can’t believe I’m saying this, but I appreciate it more than the original.

    At first glance, A Link to the Past seems to contribute so much in common with A Link Between Worlds that you could mistake the 2013 Nintendo 3DS game for a modernized remake of the 1992 SNES game, rather than a sequel. (In Japan, the 3DS game is called The Legend of Zelda: Triforce of the Gods 2, making it transparent that it is a immediate sequel to the SNES game.) While the graphics have been updated from sprites to polygons, the structure of the gameplay is nearly identical: Link gathers three pendants, unlocks the Master Sword in the Lost Woods, then rescues the seven sages along with Princess Zelda. By the end of both quests, Link has triumphed over Ganon, used the power of the Triforce, and saved Hyrule.

    It’s in the details that the differences appear, starting with the switch from a more linear life to one that follows the very first Zelda’s open-world philosophy

    The Legend of Zelda: A Link Between Worlds

    Jump to navigationJump to search
    • There are 5 Bottles in the game this time, not 4.
    • If you see a fairy shrine where you can toss in rupees, it's not very obvious but there is a ceiling - keep donating
    • There are still bomb-able walls in this version, however they are not marked as bomb-able. Some are obvious and some are not. If you are missing Heart Pieces be sure to bomb suspicious looking walls on the world map.
    • You can place Pins on your world map at any time, and you can change their color. Good for marking out of reach hearts and such.
    • All mini-games have Heart Pieces. This includes the pick 3 chests, the Hyrule race, cucco avoiding, baseball, and 30 second gem hunts.
    • Don't stress saving your rupees. You'll get tons throughout the game, so don't feel obligated to only rent gear.
    • Some people are missing that you can start buying gear by approaching any gear you have rented at your house.
    • The Running Boots are unlocked after the events of the Soft-stone. Be sneaky.
    • The fissures you use to enter Lorule can be hidden quite well. If you can't find an entrance to certain areas in Lorule start merging with walls